I guess it was optimistic to think we could continually add to Pocket God without having growing pains. We kept trying to cut down on graphic memory to avoid crashing, but it LOOKS like that our assumption about why it was causing crashes wasn't quite right. Dave updates us on Touch Arcade...
"Crashing, I think I found out what is happening. I didnt know this but there is a limit to the amount of processing you can do before the app officially starts, I have 10 seconds to start everything up and right now that time is being spent connecting to fient, connecting to heartbeat (our crash reporter) loading textures and sounds, and any other initialization. If you have homebrew, or a slow internet connection (wifi or bad reception) the startup time takes longer than 10 seconds and the app automatically shuts down because it thinks it has stalled.
In the meantime, if you have crashes, boot jailbreak in safe mode. turn off wifi. or make sure you have a good connection when you want to do wi fi. fient and heartbeat is trying to see if there is a good connection, if its completely off. it knows its off fast, if its good, it knows its good fast. but if the connection is going in and out. then it takes too long to figure out it is available or not."
>> The rest of his Touch Arcade post here <<
This is good news because now that Dave knows why, he can solve it! He goes on to say that he has to fix the problem before submitting Episode 16. Thanks to everyone for telling us your symptoms! We will hurry out the update ASAP.